And it has the same great tank-battle gameplay that World of Tanks has been known for. It has the great visuals and satisfying controls, both built from the ground up to feel natural on the platform. World of Tanks Blitz is truly World of Tanks on-the-go. “Not having to worry about how many people are playing on Day One is nice,” Lyman said.Our new mobile edition of World of Tanks is fast approaching - after a recent "soft launch" in the Nordic countries - where it charted at #3 on the Top Overall iPad apps - we here at Wargaming are pleased to announce that the game will reach North America and the rest of the world on June 26 on the iTunes Store! A Great Experience A relatively small percentage of players in such games will pay for virtual goods, helping the game make money, while others enjoy the ride without paying any money. The advantage means that there’s a lot less pressure for the Switch audience to take off quickly, as free-to-play games make economic sense when they amass huge audiences. “On the Switch, we are ready with cross-platform, and Nintendo made it very easy to develop for the platform. “When World of Tanks: Blitz came out on mobile, it was a real game instead of an alarm clock simulator,” Lyman said. While World of Tanks has 15-vs.-15 battles that last for around 15 minutes, World of Tanks Blitz has 7-on-7 that wrap up in 7 minutes or so. That game was so successful that it still supports a team of 5,000 today. World of Tanks: Blitz was specifically designed for mobile as a shorter version of World of Tanks on PC and consoles, which came out in 2010 and has 160 million downloads to date.
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